Так как процесс вышел из стадии секретности, то предлагаю обсудить статы этих крич и можете накидать статы оставшимся.
Adult Brown Dragon Size: Large Pts: 67 Commander Alignment: CE/LE AC: 20 Level: 11 Speed: F6 HP: 105 Melee: +15/+13/+13 (15/10/10) Ranged Type: Dragon Commander Effect Special Abilities: Burrow 4; Flight; Breath Weapon [] (cone; -4 AC and 20 fire damage; DC 19 negates); Human Foe (Damage +5 against Human enemies); Feed 10 [] (Whenever this creature destroys a Human, it immediately gains +10 hp) Spells
Air Archon Zephyrhaunt Size: Medium Pts: 41 Commander Alignment: CE/LE AC: 17 Level: 9 Speed: F8 HP: 80 Melee: +15/+10 (15 magic + pushback) Ranged Type: Elemental Commander Effect Special Abilities: Melee Reach 2; Pushback (When this creature's melee attack deals damage to a Medium or smaller creature, it may push that creature 1 square; DC16); Death Burst 10 damage and stun for one round (DC16 negates); Zephyr [][] (Swift: Each adjacent creature takes 10 damage and it may push that creature 1 square; DC16) Spells
Aurak Draconian Size: Medium Pts: 35 Commander Alignment: LE AC: 17 Level: 9 Speed: 6 HP: 50 Melee: +8/+3 (10 magic) Ranged: Type: Dragon Commander Effect Special Abilities: Resist Fire 5; Death Burst 10: Each adjacent creature takes 10 fire damage when this creature is destroyed. Blood Frenzy [] (If this creature succeeds on a morale save, it gets +5 damage for the rest of the skirmish); Breath Weapon [] (Replaces attacks: cone; Weaken [attack -2, damage -5 (minimum 5)]; DC17); Double Damage from Cold Spells: 1st - produce flame [][] (sight or touch; 10 fire damage); 2nd-[] fireburst (each adjacent creature; 15 fire damage, can cast while adjacent to enemy; DC14)
Barghest Savager Size: Medium Pts: 23 Commander Alignment: LE AC: 17 Level: 6 Speed: 6 HP: 50 Melee: +9/+4 (10) Ranged: Type: Outsider Commander Effect Special Abilities: DR 5; Feed 10 (Whenever this creature destroys a Humanoid, it immediately gains +10 hp); Bloodthirsty (when attacking, this creature cannot choose a non-wounded creature as a target if a wounded creature is adjacent); Chosen Foe [] +5 (at the beginning of a round, choose one creature and until the end of that round this creature has +5 damage against it); Spells:
Bolraza, Priestess of Bane Size: Medium Pts: 44 Commander 3 Alignment: LE AC: 16 Level: 6 Speed: 4 HP: 45 Melee: +11/+6 (10 magic) Ranged: +9 (10 magic) Type: Hobgoblin Commander Effect: Goblinoid followers gain Death Burst 10 (10 damage; DC14) and +2 attack Special Abilities: Unique; Vile death (when an adjacent creature destroys this creature with a melee attack make a morale save). Spells:
Chillfire Destroyer Size: Large Pts: 65 Commander Alignment: CE AC: 17 Level: 10 Speed: 6 HP: 80 Melee: +12/+12 (15 + 5 cold) Ranged: Type: Elemental Commander Effect: Special Abilities : Immune Cold; Death Burst 10: Each adjacent creature takes 10 fire damage when this creature is destroyed; Trample 20 (this creature can move through a smaller enemy's space to deal 20 damage; DC 20); Fire Healing 10 (when this creature take fire damage, instead heal 10) Spells:
Chuul Size: Large Pts: 51 Commander Alignment: CE AC: 22 Level: 11 Speed: 6 HP: 95 Melee: +12/+12 (10) Ranged: Type: Aberration Commander Effect: Special Abilities : Blind-Fight; Immune Poison; Paralyzing Rend +15 (Paralysis, DC19) Spells:
Djinn Stormsword Size: Large Pts: 72 Commander Alignment: CG AC: 20 Level: 9 Speed: F8 HP: 65 Melee: +13/+8 (10+10 electricity) Ranged: Type: Outsider Commander Effect: Special Abilities : Flight; Melee Reach 2; Keen Critical 19 (Scores critical hits on melee attack rolls of natural 19 and 20; Conceal 6; Fire Foe (+5 vs immune fire creatures), Immune electricity; , Whirlwind Attack (if move no more than 1 square can attack all enemies within reach) Spells:
Doomdreamer Size: Medium Pts: 25 Commander Alignment: CE AC: 17 Level: 8 Speed: 6 HP: 45 Melee: +11/+6 (10 magic) Ranged: Type: Human Commander Effect: Special Abilities : Secret Dark Lore [] (range 6; DC18 stun); Chill Soul [] (touch 15 damage); madness (immune to confusion) Spells: 1st - magic missile [unlimited] (sight; 5 damage; ignore incorporeal); charm person [] (range 6; confusion, Humanoid only, ends after target creature's next turn; DC13)
Duergar Cleric of Asmodeus Size: Medium Pts: 48 Commander 3 Alignment: LE AC: 19 Level: 10 Speed: 4 HP: 55 Melee: +13/+8 (10 magic + 5 fire) Ranged: Type: Outsider (Dwarf) Commander Effect: Followers attacking while in a victory area gain magic damage and +2 attack Special Abilities : Conceal 6; Immune Paralysis, Poison; blindsight Spells: 1st--cure light wounds [][] (touch; heal 5 hp); bless [] (your warband; attack +1); 2nd--bull's strength [] (touch; target creature with cost 16 or less gets melee damage +5); 4th – Hellfire [] (range 6, radius 2; 10 fire damage)
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